Contestant on Rikoru.
We'd love to hear any feedback you have!
Let's break this down, shall we?
It's pretty clear that this has nothing to do with the actual app, and is instead an attempt to sabotage our ratings in order to boost yours.
That's a shitty thing to do.
Frankly, I could care less about the prizes/title, but I do care that you're needlessly assaulting our app for your personal gain. Remember that hackathons are about having fun, not cutthroat competitions.
Sorry guys, I didn't want to make you upset. Votes are editable and I just did not found any other way to send you a message. My plan was that if I get a reasoned answer for my question then I try it and give a reasonable vote for you. Actually, I didn't get an answer for my question, Of course I understand why you need the API permissions, but still.....I think giving WRITE permission for PRIVATE repos is unacceptable. But let's pretend that as if it were my first comments, right? I've created a new github account to sign up your app. First strange thing is http://hub.2013.nodeknockout.com url redirets me to http://team-name-goes-here.2013.nodeknockout.com. I clicked to Sign Up button, I got Internal Server Error. I tried it again, granted access to your app which followed by endless loading.... Am I doing something wrong? I've edited my last vote based on the video and the frontpage. I'm gonna edit it again if I managed to use the app. And please, forgive me about my previous vote, not meant to be final.
Yeah, we sometimes get an Internal Server Error because of GitHub rate limits.
Unfortunately, GitHub doesn't give us enough control over the permissions we ask for. We think they're a bit excessive too.
If no rooms are showing up for you, it's possible that your new account isn't in any organisations - currently, only rooms for organisation repos are displayed.
Hope this helps! :)
The URL redirect is simply because we did not have time to specify our team name before the subdomains were set up, so Node Knockout set up a DNS mapping for us.
It's got a responsive layout, it works decently well on mobile web browsers. Give it a shot!
Hey Levente, thank you for all the kindness and feedback! We'll try to get in touch with balintferenczi, we'd love to listen what he says :-) Hey, hey, you're certainly not a dummy at all ;-) All the best!
Thanks! That's an angle we hadn't thought of.
Unfortunately the persistent play list position is working only in one room. We will release an updated version after the competition :)
The website itself does not have any realtime components. Having said this, I think Node.js was a natural choice for the application.
The package registry that we built can be installed via NPM, and uses a lot of great node libraries like Request, to pull information in from Github: https://github.com/bcoe/tut
The part of the app that schedules text-messages is a long-lived Node.js service, Node was a great choice for building this.
We do eventually plan on having more realtime components in the website itself, e.g., a leader's board. But I think we did put node to good use :)
Accourding to your explanation, I completely agree :) Thx!
You can always join a 0/2 room in two browser windows ;) or just drop me a tweet @lukaszwojciak and we'll play :)
Have you tried playing the game again? Come and try - it really is fun! :)
Yeah I connected to you with Hi and Test - but you weren't quite "jumpy" ;]
Please note that If you're on a week internet connection (>2mb/s) this could get slow
Yes, it seems to i can't jump high enought...I'm behind a proxy. Are you using websocket? Accourding to my experiences websocket has a really bad performance from behind a proxy. I'm gonna try it at home without proxy.
Yeah - socket.io implementation, often proxies block websockets so the fallback is slow xhr pooling.
Did you managed to play without the proxy? :)
Now I'm trying, but the room is full :( Why don't you implement the rooming dynamically?
HI - I've restared the server for you to clean up the rooms (a lot of friends are playing) - have a go now :)
How was it? :)
I felt like in supermario :). Has a good attitude with an interesting physics ;) Just one comment from my side: you should place a "mini map" somewhere to show how far is the top :) I felt like it's a neverending game ;) Congrats! (I've modified my vote)
Mini map is indeed a nice idea, but I am afraid, that people will be discouraged when they will notice how far to the end they are ;)
Thanks for your votes!